Computer Animation Bachelor of Science

Environment
campus
Degree Type
Bachelor of Science
Program Length
80 weeks
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Total Credit Hours
120
Overview

The Computer Animation Bachelor of Science degree program at Full Sail University prepares students to create compelling visual experiences that communicate story, emotion, and meaning across film, television, games, and emerging digital media. Combining artistic development, visual storytelling, and production-focused workflows, the curriculum guides students through the full animation pipeline, from storyboarding, sketching, and visual development to modeling, character animation, lighting, and final compositing. Students begin by building foundational skills in drawing, design, animation principles, and creative problem-solving before progressing into character animation, modeling, look development, lighting, compositing, and real-time production techniques. Throughout the program, they explore how movement, composition, color, and design influence audience perception and support meaningful storytelling.

Using industry-standard animation and VFX tools such as Autodesk Maya and ZBrush alongside AI-assisted tools such as Adobe Firefly and other contemporary generative AI systems, students develop technical proficiency while strengthening creative judgment, adaptability, and collaboration. As AI-assisted tools continue to evolve within animation and content production, students learn to evaluate and apply them as a support to their creative and technical decision-making, emphasizing the responsible integration of emerging technologies in support of individual artistic intent, production efficiency, and creativity. As students progress, they can tailor projects toward specific disciplines such as character animation, modeling, look development, and compositing while building a body of work that reflects their interests, creative voice, and professional goals. Graduates complete their studies with a demo reel and portfolio showcasing work developed throughout the program.

Objective
Bachelor's Objective  

The goal of the Computer Animation Bachelor of Science degree program is to develop artists who can create compelling visual experiences through the integration of artistic principles, technical execution, visual storytelling, and production-focused workflows. Students build the focused knowledge of 3D modeling and digital animation needed to pursue entry-level industry roles such as scene builders, character artists, technical directors, performance animators, and look development artists. Across the curriculum, students develop core competencies in 3D production, including modeling, character rigging, texturing, shading and lighting, character animation, motion capture, and compositing, and apply these skills throughout the production pipeline, from visual development and asset creation to completed projects.

Through project-based learning and portfolio development, students strengthen creative judgment, problem-solving, and collaboration while building work that reflects their individual strengths and professional goals. Students cultivate proficiency with industry-standard production tools and emerging AI-assisted workflows, learning to apply them as a support to their creative and technical decision-making while strengthening the artistic and technical foundations that drive successful production. Graduates complete the program prepared to contribute to contemporary production environments and to continue to flourish as adaptable creative professionals throughout their careers.

Please Note

  • Some specific courses may be offered online. Please see course descriptions for details.