The Shading and Lighting course investigates how mood and lighting, look and feel, shadows and shading, and reflections and atmospheres bring scenes and models to life. Students will develop an eye for texturing and lighting modeled objects and scenes that parallel the real world. This course builds on the concepts established in previous courses, including surface lighting and shadow observations and techniques.
This course appears in the following degrees:
- Computer Animation Associate of Science - Campus
- Computer Animation Associate of Science - Online
- Computer Animation Bachelor of Science - Campus
- Computer Animation Bachelor of Science - Online
- Game Art Associate of Science - Campus
- Game Art Associate of Science - Online
- Game Art Bachelor of Science - Campus
- Game Art Bachelor of Science - Online