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CGA365: Compositing Fundamentals

The Compositing Fundamentals course introduces students to both beginning and intermediate compositing techniques commonly used in games, film, video, and image editing. The course focuses on the art of observation and core techniques, concepts, and...

DIG3395: Motion Capture

The Motion Capture course teaches students techniques to digitize motion, edit sequences, and develop an understanding of simulated motion. Students will explore motion-capture setup, shooting, data tracking, skeleton retargeting, and animation...

CGA356: Compositing and Scene Finishing

The Compositing and Scene Finishing course broadens the base of students' knowledge by offering insight into the process of combining computer-generated imagery (CGI) with video and film elements. By learning what happens when rendered imagery is...

VIC3003: History of Visual Communications

The History of Visual Communications course surveys how people have used the visual arts to communicate stories and concepts throughout history and across disciplines. From cave paintings to digital media, students will explore how visual techniques...

CGA462: Animation Production

The Animation Production course develops students' ability to plan, coordinate, and study assets, using traditional methods to demonstrate their learned strengths as 3-D artists. Working from photograph and video reference, students will explore and...

DIG1301: Model Creation

The Model Creation course teaches computer modeling with polygon surfaces. Students will focus on developing their skills as computer-graphic (CG) artists, leveraging the traditional fine-arts principles of shape and silhouette, scale and proportion...

3DA119: Project and Portfolio I: 3-D Arts

The Project and Portfolio I: 3-D Arts course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will apply their artistic skills and technical knowledge to create hard-surface models...

CGA2112: 3-D Animation I

The 3-D Animation I course introduces students to the tools used in 3-D software to create and refine animation, adhering to the established twelve principles of animation. Through various technical and creative exercises, student will explore the...

MGF1213: College Mathematics

The College Mathematics course introduces students to fundamental concepts in math and algebra through real-world learning activities in personal finance, business, and quantitative reasoning. Through the simulation of practical situations, students...

CGA3112: 3-D Animation II

The 3-D Animation II course explores advanced animation techniques through applying the principles of animation in 3-D software. Students’ work will concentrate on creating strong poses and furthering their skill set into more nuanced areas of...