Search

Game Art Bachelor of Science

The Game Art curriculum is designed to develop artists well versed in 3-D asset creation for interactive 3-D. With a focus on 3-D content for games, simulation, XR, and even film and television, you will work your way through project-based classes...

Game Art Bachelor of Science

The Game Art curriculum is designed to develop artists well versed in 3-D asset creation for interactive 3-D. With a focus on 3-D content for games, simulation, XR, and even film and television, you will work your way through project-based classes...

Information Technology Bachelor of Science

The Information Technology curriculum introduces you to concepts surrounding the virtualization of systems and networks as well as the emerging technologies used to handle and deliver media-rich information to individuals, businesses, and...

Advancement

An academic year consists of 32 weeks of instruction. In order to advance to the next grade level (freshman to sophomore, etc.), students must earn a minimum of 24 semester credits during that...

Schedule Adjustment Policy

Students may request a schedule adjustment prior to and up until the Wednesday at 12:00pm E.T. of the first week of class. A schedule adjustment may impact financial aid eligibility, satisfactory...

Computer Science Bachelor of Science

The Computer Science curriculum familiarizes you with the complex and ever-changing world of today’s software developers and software engineers. The goal of this curriculum is to educate you on the design, development, and implementation of software...

Game Development Bachelor of Science

The Game Development curriculum is designed to give you the programming skills and theory needed to excel in the world of game development. First, you will learn the details of a game development cycle from preproduction to finished product and begin...

Game Development Bachelor of Science

The Game Development curriculum is designed to give you the programming skills and theory needed to excel in the world of game development. First, you will learn the details of a game development cycle from preproduction to finished product and begin...