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CTI3561: Systems Performance and Capacity Management

In the Systems Performance and Capacity Management course, students will be introduced to techniques to measure and thereby improve system performance. Topics such as cloud and virtualization performance and capacity management will be explored...

IDT574: Digital Media and Learning Applications

The Digital Media and Learning Applications Course examines digital media and how it can be used in learning applications. The curriculum provides learners with a microcosm of the instructional design process and software that explores digital media...

3DA155: Project I: 3-D Arts

The Project I: 3-D Arts course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will apply their artistic skills and technical knowledge to create a replica of hard-surface models...

UXP155: Project I: User Experience

In Project I: User Experience, students will construct a basic interactive prototype using industry-standard software. Work on this prototype will provide students with experience in the application of procedural logic, linear thinking, and data...

CAP350: Deep Learning

The Deep Learning course covers the mechanisms of neural networks. The curriculum navigates how to create different types of neural networks, such as artificial neural networks (ANN), recurrent neural networks (RNN), and convolutional neural networks...

PBR560: Market and Consumer Research Analysis

Market and Consumer Research Analysis examines why research is essential to developing and evaluating strategies for public relations campaigns. In this course, students will expand their research vocabulary, evaluate research related to PR campaign...

CGG4555: Environment Art

The Environment Art course trains students in the techniques involved in modern game-environment creation. Students will gain a deeper technical understanding and will develop assets for use in a game engine. The course focuses on the modularity of...

GDM542: Game Design

Game design is the foundation of the development process, encompassing the creation, evaluation, and refinement of the features that shape the gameplay experience. In gaming, holistic design is an advanced, intrinsically human-centered approach that...

BUS155: Project I: Personal Branding

The Project I: Personal Branding course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will explore, build, and assess their professional brand identity, points of differentiation...

BIN560: Business Intelligence Analytics

The Business Intelligence Analytics Course provides an overview of fundamental concepts, tools, and techniques used to extract meaningful information from an organization's data in order to support effective decision making. The course will further...