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GDM542: Game Design

Game design is the foundation of the development process, encompassing the creation, evaluation, and refinement of the features that shape the gameplay experience. In gaming, holistic design is an advanced, intrinsically human-centered approach that...

AUD155: Project I: Audio Arts

In Project I: Audio Arts, students will apply their knowledge of audio recording, MIDI sequencing, digital audio workstations, and musical concepts to construct cohesive musical content. Through this course, students will demonstrate the ability to...

BIN550: Business Intelligence Technologies

The Business Intelligence Technologies Course develops students' understanding of data management technologies and processes that support successful business intelligence (BI) systems with an emphasis on the design and creation of a data warehouse...

SCS3521: Advanced Interviewing for Sportscasting

The Advanced Interviewing for Sportscasting course presents the vital elements and professional practices needed to conduct insightful and successful interviews. Interview preparation and execution strategies are broken down through step-by-step...

COS590: Human-Computer Interaction

The Human-Computer Interaction course demonstrates how qualitative and quantitative research techniques are employed in evaluating how humans engage with technology. Using their knowledge of human behavior, students will research related topics and...

IMK522: New Media Marketing

Students in the New Media Marketing Course will learn how an organization determines which new media approaches will accomplish its marketing goals and further its success. Students will analyze the ways in which organizations identify and engage...

GBE2501: Game Business Models

The Game Business Models course explores the economics that influence decision makers in the gaming industry. Students will examine the various ways that gaming and esports organizations operate, develop, and nurture revenue streams. They will...

CGG351: Art Creation for Games

The Art Creation for Games course introduces students to the process of modeling and texturing real-time 3-D content. Students will develop gaming models of simple and complex props and various game environments. Special attention will be paid to the...

NMJ520: Writing for Interactive Media

A primary objective of the Writing for Interactive Media Course is for students to master narrative principles by examining new ways of telling interactive, narrative stories for visual and digital media while learning through experience about the...

Library

Several students sitting at cubicles in a bright setting with books and tables.

The Full Sail Library is a one-stop source for academic, leisure, and professional materials and resources. The Library’s mission is to support the educational, research, and recreational needs of...