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CGG4555: Environment Art

The Environment Art course trains students in the techniques involved in modern game-environment creation. Students will gain a deeper technical understanding and will develop assets for use in a game engine. The course focuses on the modularity of...

COS560: Data Science

The Data Science course examines the processes, algorithms, and tools used across the industry to extract knowledge from structured and unstructured data. The curriculum spans topics such as data preparation, statistical evaluation of data, and data...

MDL501: Mastery: Personal Development and Leadership

The Mastery: Personal Development and Leadership course allows students to map their own path toward achievement by providing a holistic understanding of success, personal motivation, resiliency, and intellectual commitment. Through historical and...

UXP359: Project and Portfolio V: User Experience

In the Project and Portfolio V: User Experience course, students will learn how UX fundamentals can be applied to support a positive cause. Students will pick a topic to explore—such as poverty, climate change, access to health and education—and...

CAP445: Human-AI Interaction

The Human-AI Interaction course explores human-computer interaction (HCI) from an interdisciplinary perspective, utilizing concepts from computer science, design, and psychology. This course focuses on how humans interact with technology...

3D Arts Center

Women and men standing at desks and drawing in large sketch pads.

 

The 3D Arts Center provides a creative environment for Full Sail’s visual artists and animators. With traditional art studios and labs that feature powerful computer workstations, this building...

IEN515: Creativity and Innovation

Students in the Creativity and Innovation Course will review relevant theories and identify opportunities for customer-centric new ventures and a process for talking to potential customers and stakeholders. This will provide a framework for...

ECW3055: Scriptwriting Techniques

The Scriptwriting Techniques course introduces students to the foundation of successful writing for film and television. Students will learn the fundamentals of formatting using industry-standard software, structural techniques, character development...

GDN156: Portfolio I: Game Design

In Portfolio I: Game Design, students will revise their Project I: Game Design work using a AAA game engine to illustrate the difference between working with an engine and without one. At the conclusion of the course, students will have a deeper...

IEP085: Listening and Speaking 1

Listening and Speaking 1 emphasizes the development of speaking skills and listening comprehension. This course focuses on tools such as basic interviewing practice, speech development, presentation, and improvisation to improve students’ ability to...