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Credit for Previous Education

Students with previous postsecondary education may request credit for previous education.

Transfer Credit

Those seeking transfer credit from another accredited postsecondary school while attending...

Student Complaint/Grievance Procedure

Student Concerns, Complaints, and Grievances

Student Concerns
Students who have an issue they would like resolved at the University may begin an informal process to address their concern. Student...

REC3125: Vocal Production

The Vocal Production course specifically addresses the production of vocal tracks and voice-overs for various media and musical applications. The creative component of this course explores techniques and strategies for capturing the best vocal...

GDN156: Portfolio I: Game Design

In Portfolio I: Game Design, students will revise their Project I: Game Design work using a AAA game engine to illustrate the difference between working with an engine and without one. At the conclusion of the course, students will have a deeper...

CTI4751: Software-Driven Data Centers

In the Software-Driven Data Centers course, students will finish building a network system. Students will create and measure the performance of virtualized data to complete a software-driven data center, providing insight on the critical issues...

VSD155: Project I: Visual Design

The Project I: Visual Design course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will create graphics and illustrations that demonstrate an understanding of fundamental design...

SCS3521: Advanced Interviewing for Sportscasting

The Advanced Interviewing for Sportscasting course presents the vital elements and professional practices needed to conduct insightful and successful interviews. Interview preparation and execution strategies are broken down through step-by-step...

CYB3215: Identity and Access Management

In the Identity and Access Management course, students will explore the importance of user identity, trust, access, roles, integrity, and auditing. They will examine the best practices of policies and procedures that ensure access to resources is...

GDN3252: Game Mechanics II

The Game Mechanics II course explores the theories and principles employed in rule-based systems within games. Students will learn how pacing and thematic structures incorporate conflict resolution and generate a workable challenge-and-reward system...