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CGA366: Visual Development

The Visual Development course provides students with further knowledge of texture painting, lighting and rendering, and effects. Students will continue to develop texturing skills by reviewing real-world visual references and studying lighting as it...

CGA3312: Character Rigging

The Character Rigging course introduces students to the process of adding joints and controls to a character to allow the animator to make the character move in a realistic manner. Students will also explore the process of binding and weighting the...

CGA4014: Character Animation

The Character Animation course focuses on strengthening students' animation skills by exploring methods for creating movement that is entertaining, appealing, and clearly driven by the characters' emotions and personality. Students will also analyze...

CGA365: Compositing Fundamentals

The Compositing Fundamentals course introduces students to both beginning and intermediate compositing techniques commonly used in games, film, video, and image editing. The course focuses on the art of observation and core techniques, concepts, and...

DIG3395: Motion Capture

The Motion Capture course teaches students techniques to digitize motion, edit sequences, and develop an understanding of simulated motion. Students will explore motion-capture setup, shooting, data tracking, skeleton retargeting, and animation...

CGA356: Compositing and Scene Finishing

The Compositing and Scene Finishing course broadens the base of students' knowledge by offering insight into the process of combining computer-generated imagery (CGI) with video and film elements. By learning what happens when rendered imagery is...

VIC3003: History of Visual Communications

The History of Visual Communications course surveys how people have used the visual arts to communicate stories and concepts throughout history and across disciplines. From cave paintings to digital media, students will explore how visual techniques...

CGA462: Animation Production

The Animation Production course develops students' ability to plan, coordinate, and study assets, using traditional methods to demonstrate their learned strengths as 3-D artists. Working from photograph and video reference, students will explore and...

DIG1301: Model Creation

The Model Creation course teaches computer modeling with polygon surfaces. Students will focus on developing their skills as computer-graphic (CG) artists, leveraging the traditional fine-arts principles of shape and silhouette, scale and proportion...

3DA119: Project and Portfolio I: 3-D Arts

The Project and Portfolio I: 3-D Arts course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will apply their artistic skills and technical knowledge to create hard-surface models...