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CTI2006: Networking Technologies

The Networking Technologies course introduces students to the principles of network architecture, network protocols, application protocols, and Internet design. Students will learn how to identify local- and wide-area networks and their specific...

FLM464: Producing

The Producing course explores the world of line producing, from preproduction to final deliverable. Focus will be placed on the many responsibilities of the producer, including script supervision, cast and crew selection, location logistics...

FPR520: Filmmaking Concepts and Practices

In the Filmmaking Concepts and Practices Course, students will explore the theory and practice of film production. Students will learn how to apply filmmaking concepts and theory to the practice of film production in terms of production design...

MDV3853: Android Development II

In the Android Development II course, students will design and generate intermediate user interface structures that can be deployed to an emulator or Android device. They will create and use content databases to support their application deployment.

CGA462: Animation Production

The Animation Production course develops students' ability to plan, coordinate, and study assets, using traditional methods to demonstrate their learned strengths as 3-D artists. Working from photograph and video reference, students will explore and...

DMK473: Digital Analytics and Reporting

The Digital Analytics and Reporting course shows students how to evaluate whether they are accomplishing their marketing objectives and how to report the results to a company or client. This data is critical for securing financial investment in...

GBE359: Project and Portfolio V: Game Business and Esports

In the Project and Portfolio V: Game Business and Esports course, students will explore the realm of partnerships and licensing in the gaming industry. With their foundation developed in the Sports Sales and Sponsorship course, students will examine...

MPR3452: Game Music Composition

Creating music for game audio requires a radical shift in production strategy because of the conditional-access design of games. In the Game Music Composition course, students will study game music and design, analyze design approaches, and...

DGT432: Broadcast Design

The Broadcast Design course builds upon the 3-D skills taught in previous courses and teaches students how to create sequential animations that incorporate 2-D and 3-D assets. Students will follow a professional workflow by creating storyboards and...

CWM650: Creative Writing Portfolio II

In the Creative Writing Portfolio II Course, students will reevaluate the writing elements, authenticity, compelling qualities, and feasibility of their concept scripts for their chosen entertainment media genres and distribution methods based on the...