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MDV3853: Android Development II

In the Android Development II course, students will design and generate intermediate user interface structures that can be deployed to an emulator or Android device. They will create and use content databases to support their application deployment.

FLM3415: Broadcast Production II

In the Broadcast Production II course, students will use the skills acquired in Broadcast Production I to explore the various roles through work performed in practical labs. Students will expand their understanding of preproduction, location shooting...

SCS3351: Diversity in Modern Media

The Diversity in Modern Media course focuses on the importance of discovering and telling stories across race, religion, gender, class, and diverse cultural backgrounds. Students will explore the roles of journalists and broadcasters as agents of...

COS580: Machine Learning

The Machine Learning course explores the creation of software solutions that can learn via provided data. The curriculum examines machine-learning techniques such as statistical supervised and unsupervised learning methods, Bayesian learning methods...

CWM650: Creative Writing Portfolio II

In the Creative Writing Portfolio II course, students will revise advanced creative and multimedia projects that demonstrate professional quality and readiness for industry opportunities in content creation, media, and communications. In featuring a...

VID1555: Video-Sharing Platforms

The Video-Sharing Platforms course examines the various video players and hosting platforms that are used throughout many communities on the Internet. The significance of having a media presence has increased the need for professionals in...

GDN155: Project I: Game Design

In Project I: Game Design, students will construct a small native software program using code. Through this process, students will learn the basics of procedural logic in a scripting language, linear thinking, and data-driven behavior. By the end of...

Graduation Requirements

In order to graduate from one of Full Sail’s undergraduate degree programs, a student must:

  1. Achieve a minimum GPA of 1.0 in each course and an attendance rate of 90 percent in each course,
  2. Complet...

PBR510: Public Relations in a Digital World

In Public Relations in a Digital World, students will survey the theory and practice of public relations (PR) and examine the dramatic impact of the Internet and a 24/7 media environment on the PR process. Students will examine how the Internet and...

IAT359: Project and Portfolio V: Interactive Technology

The Project and Portfolio V: Interactive Technology course combines the concepts behind the implementation of a game or interactive media project with fielding and incorporating data from market research. Students will work in teams to implement key...