The 3-D Content Creation course explores techniques used in the professional game industry to create and render content for real-time 3-D games. Topics covered include geometry, lighting, shading, texturing, the rendering pipeline, the content...
The Project and Portfolio V: Audio Arts course uses project-based learning opportunities for students to hone industry-ready skills and bolster their career readiness. Students will focus on evaluating and refining creative assets and strategies in...
In Portfolio I: Creative Writing, students will refine their collection of written work for their portfolio project. They will reflect on their writing and revision processes to deepen their understanding of the workflow common to professional...
In the Broadcast Production II course, students will use the skills acquired in Broadcast Production I to explore the various roles through work performed in practical labs. Students will expand their understanding of preproduction, location shooting...
Students in the Publishing and Distribution course will learn how to publish and distribute their screenplays, television shows, comic books, videogame scripts, and novels. Students will demonstrate their understanding of the evolution of the...
In the Computer Graphics course, students will learn the foundations required for using modern software and hardware 3-D rendering systems. Students will learn core computer-graphics concepts such as rasterization, interpolation, and the 3-D...
The Project and Portfolio V: Information Technology course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will extend their existing project by applying their knowledge of database...
In the Character Creation and Development course, students are introduced to tools to develop the psychological foundation for characters and will utilize the character need and want to develop solid character motivation. Character backstory and...
In the Portfolio I: User Experience course, students will revise their project work using industry-standard software and professional workflows as well as prepare their work for inclusion in their portfolio. At the conclusion of the course, students...