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GDN3252: Game Mechanics II

The Game Mechanics II course explores the theories and principles employed in rule-based systems within games. Students will learn how pacing and thematic structures incorporate conflict resolution and generate a workable challenge-and-reward system...

GBE2501: Game Business Models

The Game Business Models course explores the economics that influence decision makers in the gaming industry. Students will examine the various ways that gaming and esports organizations operate, develop, and nurture revenue streams. They will...

MCM2651: Research in Media Communications

The Research in Media Communications course introduces students to the theories and practices used for research in media communications. Students will compare research methodologies and communication theories while learning to differentiate between...

NMJ510: New Media and Communications

In preparing graduate level students to work in the changing media universe, the New Media and Communications Course aims to foster effective communication in digital and online environments. Students gain an understanding of the unique possibilities...

Library

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The Full Sail Library is a one-stop source for academic, leisure, and professional materials and resources. The Library’s mission is to support the educational, research, and recreational needs of...

Educational Philosophy

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1. Empower students through an active relationship with the entertainment, technology, and media industries

Full Sail is dedicated to serving the needs and careers of students and graduates by...

IEN551: Business Venture Research

Students in the Business Venture Research Course will build their understanding of various available research methods and tools. Students will utilize qualitative and quantitative research data, as well as primary and secondary sources. Students will...

CWR156: Portfolio I: Creative Writing

In Portfolio I: Creative Writing, students will refine their collection of written work for their portfolio project. They will reflect on their writing and revision processes to deepen their understanding of the workflow common to professional...

ITE155: Project I: Information Technology

In Project I: Information Technology, students will apply their knowledge of operating systems, networking, and security practices to plan a technology solution based on a typical use case. Through this course, students will demonstrate and...

COD3315: Computer Graphics

In the Computer Graphics course, students will learn the foundations required for using modern software and hardware 3-D rendering systems. Students will learn core computer-graphics concepts such as rasterization, interpolation, and the 3-D...