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MCM3855: Graphic Design and Communications

In the Graphic Design and Communications course, students will examine principles, concepts, and applications that will strengthen communication efforts within graphic-design projects. The course guides students through the process of creating...

DMK523: Social Media and Digital Engagement

The Social Media and Digital Engagement course connects how brands use social platforms and digital content to build audience relationships and drive campaign success. Students will analyze platform strategies, develop influencer and ambassador...

CAP415: Computer Vision

The Computer Vision course explores different techniques and algorithms used to analyze and interpret images in a variety of computer vision tasks, such as image detection, image recognition, image analysis, image enhancement, and image production...

GDD245: 3-D Content Creation

The 3-D Content Creation course explores techniques used in the professional game industry to create and render content for real-time 3-D games. Topics covered include geometry, lighting, shading, texturing, the rendering pipeline, the content...

GDN155: Project I: Game Design

In Project I: Game Design, students will construct a small native software program using code. Through this process, students will learn the basics of procedural logic in a scripting language, linear thinking, and data-driven behavior. By the end of...

SHP3635: Automated Lighting Technology

In the Automated Lighting Technology course, students will be immersed in the virtual world of lighting design and programming. The course focuses on meeting the needs of current industry trends with an emphasis on programming, design layouts, and...

COS550: Advanced Software Engineering

In the Advanced Software Engineering course, students will investigate the design, documentation, creation, and testing cycles of software systems. Students will research prevalent software architectures and design patterns and demonstrate their...

GRD354: Creating Brand Experience

The Creating Brand Experience course builds upon concepts learned in prior courses and focuses on what makes an effective brand. Students will explore branding as they discover how users experience brands and how businesses manage their brands across...

GDN3251: Game Mechanics I

In the Game Mechanics I course, students will separate complex game projects into modular parts in order to identify the designer’s intent as well as the features that enable the generation of play dynamics and play aesthetics. Students will also...