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FPR561: Independent Filmmaking

The Independent Filmmaking course provides students with an overview of traditional and independent film production methodologies while exploring small-scale and low-impact techniques of production. Students will examine approaches to content...

Sim Lab

Woman in simulator with VR headset on.

 

Inside the Sim Lab, students utilize the same technology used in theme park rides. Featuring a motion base that can support up to 3000 pounds, students in this lab work together on all aspects of...

GDM551: Methods and the User Experience

The Methods and the User Experience course provides a scientific framework for defining and testing variables that exist within the process of game design. The design of video games involves a variety of creative as well as technical tasks and...

MDM530: Brand Development

In the Brand Development course, students will utilize high-level thinking, problem-solving, and collaborative skills in continuing to cultivate a broad framework of branding and brand identity. Students will study brands as complex and sophisticated...

Mission

Various students sitting in and walking through a large hallway on Full Sail's campus.

 

People from around the world come to Full Sail to pursue their educational goals, and they share one thing in common – a passion for creative careers in the entertainment and media industry.

Full...

Blackmoor Game Studio

Three men in a yellow room watching one man play video game on tv screen.

 

Blackmoor Game Studio is a primary environment for game development teams at Full Sail. This dedicated facility features areas specifically designed for audio, graphics, and technical development, a...

User Experience Associate of Applied Science

The User Experience curriculum is composed of visual and user experience design courses to offer a broad range of exposure to the theory, techniques, tools, and software in these design disciplines. As a student of this program, you will learn to...

FPR530: Script Production and Analysis

The Script Production and Analysis Course explores the tools, techniques, and tradecraft used to write film scripts and develop engaging stories. Learning activities will investigate the components of dramatic storytelling such as character, theme...

GEB6508: Entertainment Business Finance

The Entertainment Business Finance Course focuses on the financial decisions and issues facing the entertainment industry professional. During this course, students identify and evaluate entertainment business opportunities and projects using...

Clock Hour-to-Credit Hour Conversion

One “clock hour” is defined as a period of no less than 50 minutes during which a student participates in a learning activity. The conversion of clock hours to credit hours is calculated on a semester...