Search

Mission

Various students sitting in and walking through a large hallway on Full Sail's campus.

 

People from around the world come to Full Sail to pursue their educational goals, and they share one thing in common – a passion for creative careers in the entertainment and media industry.

Full...

Blackmoor Game Studio

Three men in a yellow room watching one man play video game on tv screen.

 

Blackmoor Game Studio is a primary environment for game development teams at Full Sail. This dedicated facility features areas specifically designed for audio, graphics, and technical development, a...

MDM530: Brand Development

Understanding a company or institution's brand and knowing how to research, analyze, and promote its core values is essential in developing effective marketing communications. In the Brand Development Course, students will explore the history and...

FPR550: Directing Talent

In the Directing Talent Course, students investigate the unique roles and responsibilities of the film director. The course curriculum will examine the scope of a director's creative and operational tasks from pre-production, to the set, and through...

GDM635: Quality Assurance

Quality assurance (QA) is an integral component of the game design process, as the successful delivery of a game is dependent on an effective QA system that covers both the verification and validation of the product. Topics in the Quality Assurance...

MDM650: Multi-Platform Delivery

Today's professional media designer is knowledgeable in the various types of media available for communicating information. In the Multi-Platform Delivery Course, students develop a plan for creating professional-quality deliverables from the...

Clock Hour-to-Credit Hour Conversion

One “clock hour” is defined as a period of no less than 50 minutes during which a student participates in a learning activity. The conversion of clock hours to credit hours is calculated on a semester...

Audio Temple

Woman and man sitting behind console in studio with a band behind glass.

 

With multiple live rooms, a mic closet, and a control room featuring an array of professional audio equipment, this flagship recording studio serves as a full-featured audio recording environment...

FPR520: Filmmaking Concepts and Practices

In the Filmmaking Concepts and Practices Course, students will explore the theory and practice of film production. Students will learn how to apply filmmaking concepts and theory to the practice of film production in terms of production design...

GDM615: Game Production Tools

The Game Production Tools course introduces students to foundational project-management principles, techniques, theory, and practice. The curriculum extends an in-depth analysis of the best practices of project management within the game development...