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FLM280: Fundamentals of Production I

The Fundamentals of Production I course introduces students to the production process, including preproduction and production workflows. In the preproduction phase of the course, elements of planning, scheduling, and logistics are explored as they...

CGG4555: Environment Art

The Environment Art course trains students in the techniques involved in modern game-environment creation. Students will gain a deeper technical understanding and will develop assets for use in a game engine. The course focuses on the modularity of...

MAR630: Business Storytelling and Brand Development

This course covers the two main aspects to building a strong presence in the business and consumer market: storytelling and brand development. In this course, students learn how to implement brand development strategies that help companies become...

GDM670: Game Usability and Testing

The Game Usability and Testing course is a blend of academic and applied science, targeting core design principles through scholarly research methods and applied usability techniques. Students will advance their research skills to understand the core...

GDN4542: Game Design Preproduction

The Game Design Preproduction course requires students to collaborate as they would in a professional game development environment, working in teams to document and develop a gameplay prototype. Each team will learn how to balance a demanding...

CAP450: Security in Artificial Intelligence

The Security in Artificial Intelligence course examines the principles of information and software development security, AI-based tools used to identify and respond to threats, and endeavors developed to work against AI algorithms. This course...

MDM570: Organizational Structures

In the Organizational Structures Course, students learn to organize, process, and evaluate information obtained from their research. By creating media applications derived from earlier investigations, students utilize processes and workflow...

IEP095: Reading 3

In Reading 3, students will acquire reading comprehension skills by applying metacognitive reading strategies to high-intermediate texts, relating key details through multimedia presentation tools, and engaging the writing process. Reading...

SVB359: Project and Portfolio V: Simulation and Visualization

The Project and Portfolio V: Simulation and Visualization course combines hands-on learning experiences with summative and formative portfolio assessments. This course will define the practical aspects of mathematical modeling for solving problems...

NMJ670: New Media Publishing and Distribution

The New Media Publishing and Distribution Course examines the broad economic issues facing the field of journalism in the digital age: global competition, multiple distribution platforms, evolving technology and consumer behaviors, and fractionalized...