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GDN228: Project and Portfolio II: Game Design

The Project and Portfolio II: Game Design course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will use knowledge gained from previous classes to implement a game level within an...

GDD379: Engine Development

The Engine Development course focuses on rendering and animation in a game engine. Students will explore and implement an optimized rendering system. The course also covers advanced rendering topics, including postprocessing, shadows, and normal...

IEN699: Business Model Presentation and Thesis

Students in the Business Model Presentation and Thesis Course will complete their business model. Students will tell the story of their proposed model through a series of written proposals and a formal live presentation. Students will consider...

IMK322: Content Strategy, Development, and Marketing

The Content Strategy, Development, and Marketing course examines the life cycle of content creation and delivery, from the development of strategies and processes to the evaluation of results. Students will learn how to create and distribute relevant...

GBE349: Project and Portfolio IV: Game Business and Esports

In Project and Portfolio IV: Game Business and Esports, students will be tasked with developing a clearly defined plan to either host an esports event or launch a new game into the market. After identifying their project and its parameters, they will...

MCM3425: Integrated Marketing

The Integrated Marketing course examines the applications of a consistent brand message across both traditional and nontraditional marketing channels. Students will explore promotional methods strategically designed to reinforce brand contact with...

MCM2429: Editing for the Web

The Editing for the Web course is designed for students to learn the best practices for developing content for the interactive web. In addition to analyzing a wide variety of websites, students will explore blogs, web series, podcasts, and more to...

SDV4327: Software Architecture

The Software Architecture course focuses on software construction. Students will work on engineering and writing an application. By the end of this course, students will be able to move on to the testing phase of the software-development life cycle.

IDT562: Instructional Design and Evaluation

In the Instructional Design and Evaluation Course, students will explore various design strategies to effectively communicate learning objectives within instructional settings. In addition to learning a variety of instructional design approaches...

GDM655: Advanced Design Workshop

The ability to rapidly evaluate and iterate upon design choices is a vital part of the development process and a critical aptitude of any game designer. To develop this marketable skill set, students in the Advanced Design Workshop course will devise...