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CTI4751: Software-Driven Data Centers

In the Software-Driven Data Centers course, students will finish building a network system. Students will create and measure the performance of virtualized data to complete a software-driven data center, providing insight on the critical issues...

COD3721: Computer Networks

The Computer Networks course explores the design and analysis of computer networks and the issues and structures common in the construction of distributed computing systems. Students will examine the concepts, principles, and practices of computer...

GDN2211: Level Design I

The Level Design I course explores how to analyze game levels and break them down into their basic structural components. Students will learn the benchmarks to properly guide their design when working on a level. Understanding the purpose any...

IEP084: Reading 1

In Reading 1, students will learn practical skills for developing reading comprehension, including identification of main ideas, use of prefixes and suffixes, expansion of critical vocabulary, and basic analysis of simple academic texts. Students...

DGT101: Graphic Principles I

The Graphic Principles I course is designed to teach students basic levels of graphics creation through the use of software programs employed by design, animation, and interactive-media companies worldwide. This course emphasizes vector graphic...

DEV2301: Application Development

The Application Development course builds upon web-programming concepts to be applied in enhancing client-side user interactions. Students will explore parameters of collections and data structures and study development techniques that provide for...

MCM2651: Research in Media Communications

The Research in Media Communications course introduces students to the theories and practices used for research in media communications. Students will compare research methodologies and communication theories while learning to differentiate between...

COP1000: Programming I

The Programming I course covers fundamental computer science and programming topics such as algorithms, software problem solving, input/output, control flow, functions, object-oriented programming, and references. Students will learn how to program...

DEV2001: Introduction to Development II

In the Introduction to Development II course, students will examine fundamental concepts and models used to solve problems with programming. In this course, students will explore how to structure code efficiently, apply object-oriented programming...

ECW4101: Writing Workshop I: Film

In the Writing Workshop I: Film course, students will apply principles of character development, plot construction, and format to film and animation scripts in a workshop environment. Students will participate in the workshop by posting, reading, and...