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COP1050: Programming for Interactive Technology I

The Programming for Interactive Technology I course covers fundamental programming and visual scripting principles essential to interactive design. The course introduces topics such as strings, loops, arrays, algorithms, and problem-solving. Students...

NMJ550: Multimedia Development and Editing

The Multimedia Development and Editing Course is an introduction to the multimedia news production process focusing on news communication technologies that have created new media, new language, and new video interfaces, and how the principles and...

AUD156: Portfolio I: Audio Arts

In Portfolio I: Audio Arts, students will revise and refine the work they completed in Project I to create portfolio-ready examples of their musical content. They will create a portfolio to showcase their assets as well as reflect on the creative...

COM359: Project and Portfolio V: Communications

The Project and Portfolio V: Communications course uses project-based learning opportunities for students to hone industry-ready skills and bolster their career readiness. Students will focus on evaluating and refining creative assets and strategies...

GDN4542: Game Design Preproduction

The Game Design Preproduction course requires students to collaborate as they would in a professional game development environment, working in teams to document and develop a gameplay prototype. Each team will learn how to balance a demanding...

IEN560: Legal Issues for Entrepreneurs

Students in the Legal Issues for Entrepreneurs Course will examine legal challenges entrepreneurs face as they launch their business ventures. Students will learn how the location of their venture will affect many business decisions, as the laws of...

MST156: Portfolio I: Media Strategy

In Portfolio I: Media Strategy, students will apply their storytelling skills to elicit an intended mood or emotional impression from their audience. Students will develop and define their professional goals and positioning in the media...

AUD3425: Sound Design for Games

The Sound Design for Games course provides students with the fundamental tools and techniques required to create and implement sound for video games. Among the topics covered are nonlinear and event-based audio triggering, digital audio processing...

APR3571: Structure of Music

In the Structure of Music course, students will explore the ways music is organized—both by linear form and by instrumentation—while expanding their musical vocabulary. This course explores terms used to describe musical form as well as common...

DEV2501: Interface Programming

Interface Programming combines the programming concepts learned in previous courses to integrate design with development. Students will learn what is involved in creating interactive applications using standards-based tool sets and rapid development...