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IEN670: Innovative Work Environments

Students in the Innovative Work Environments Course will establish a work environment that supports constant innovation, by communicating the entrepreneurial vision, developing collaborative teams, and creating a culture of creativity and innovation...

COS670: Software Project: Development II

In the Software Project: Development II course, students will focus on developing functionality, identifying testing strategies, and issuing product releases for their software projects. Students will utilize various tools and methodologies to test...

COS479: Project and Portfolio VII: Computer Science

The Project and Portfolio VII: Computer Science course combines hands-on learning experiences with summative and formative portfolio assessments. This course focuses on polishing, packaging, and distributing an application. Students will address and...

CWM570: Episodic and Serial Writing

The Episodic and Serial Writing Course will teach students the elements of structure, character, and formatting specific to episodic and serial stories for television, comics and the web. Students will gain experience developing original episodic and...

MDV3732: iOS Development II

The iOS Development II course enables students to utilize standard iOS frameworks. Implementation of these frameworks will enable students to create fully functional entry-level iOS applications that adhere to industry standards.

CGG3447: Game Characters

The Game Characters course focuses on the elements of accurate high-resolution character sculpting. The course material covers proper anatomy, proportion, and fine details. Students will create assets implementing advanced techniques while...

MDM571: Applied Design and Workflow

In the Applied Design and Workflow course, students learn to organize, process, and evaluate information obtained from their research. By creating media applications derived from earlier investigations, students will utilize processes and workflow...

SCS4761: Broadcast for Advanced Technology II

In the Broadcast for Advanced Technology II course, students will create broadcast opportunities for new and progressive technologies and will examine the audience-engagement possibilities of these advanced communication structures. Students will...

GDD379: Engine Development

The Engine Development course focuses on rendering and animation in a game engine. Students will explore and implement an optimized rendering system. The course also covers advanced rendering topics, including postprocessing, shadows, and normal...

EME6227: Game Strategies and Motivation

The Game Strategies and Motivation course teaches educators and staff trainers game design techniques and strategies that will motivate learners to engage in an instructional activity. A variety of gaming models and methods are examined, along with...