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CAP350: Deep Learning

The Deep Learning course covers the mechanisms of neural networks. The curriculum navigates how to create different types of neural networks, such as artificial neural networks (ANN), recurrent neural networks (RNN), and convolutional neural networks...

CGG452: Level Assembly and Lighting

The Level Assembly and Lighting course builds on students’ knowledge of environment creation developed through previous coursework. Students will explore new lighting techniques, level-building tools, and advanced materials needed to create an...

PBR650: Reputation Management Strategies

In the Reputation Management Strategies Course, students will learn how to monitor and respond to changes in sentiment and conditions that impact organizational initiatives and long-term strategic communication objectives. In addition to monitoring...

AUD156: Portfolio I: Audio Arts

In Portfolio I: Audio Arts, students will revise and refine the work they completed in Project I to create portfolio-ready examples of their musical content. They will create a portfolio to showcase their assets as well as reflect on the creative...

REC3805: Audio Postproduction

The Audio Postproduction course provides students with an overview of production sound and audio postproduction sound design for film and television. Subjects include the history of the audio postproduction process, the recording of production sound...

ITE156: Portfolio I: Information Technology

In Portfolio I: Information Technology, students will refine their technology project completed in Project I. They will revise their written project plan and reflect on the research and design process. Students will also practice taking an industry...

SCB359: Project and Portfolio V: Sportscasting

The Project and Portfolio V: Sportscasting course focuses on remote location reporting and provides opportunities for students to practice and refine the various production techniques and communications strategies of sports broadcasting. Field...

COS650: Software Project: Research, Planning, and Design

In the Software Project: Research, Planning, and Design course, students will propose a software-based project or solution of their choice related to artificial intelligence, machine learning, data science, or human-computer interaction. They will...

GBE359: Project and Portfolio V: Game Business and Esports

In the Project and Portfolio V: Game Business and Esports course, students will explore the realm of partnerships and licensing in the gaming industry. With their foundation developed in the Sports Sales and Sponsorship course, students will examine...

ENTB4485: Entertainment Business Models

The Entertainment Business Models course provides students with an overview of the entertainment business. It examines the various ways that entertainment organizations operate and generate profit from operations. Students will analyze traditional...