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MPR3925: Topics in Music Theory

Students in the Topics in Music Theory course will build upon their prior theory training toward a more comprehensive knowledge of musical structure. The course will cover chromatic harmony, diatonic modes, counterpoint, and advanced rhythmic...

CAP350: Deep Learning

The Deep Learning course covers the mechanisms of neural networks. The curriculum navigates how to create different types of neural networks, such as artificial neural networks (ANN), recurrent neural networks (RNN), and convolutional neural networks...

PBR560: Market and Consumer Research Analysis

Market and Consumer Research Analysis examines why research is essential to developing and evaluating strategies for public relations campaigns. In this course, students will expand their research vocabulary, evaluate research related to PR campaign...

GDM542: Game Design

Game design is the foundation of the development process, encompassing the creation, evaluation, and refinement of the features that shape the gameplay experience. In gaming, holistic design is an advanced, intrinsically human-centered approach that...

AUD155: Project I: Audio Arts

In Project I: Audio Arts, students will apply their knowledge of audio recording, MIDI sequencing, digital audio workstations, and musical concepts to construct cohesive musical content. Through this course, students will demonstrate the ability to...

COS156: Portfolio I: Computer Science

In Portfolio I: Computer Science, students will refine their software application project for inclusion in a portfolio. They will also analyze the software-development process and reflect on their project work as well as their growth as programmers...

MPR3452: Game Music Composition

Creating music for game audio requires a radical shift in production strategy because of the conditional-access design of games. In the Game Music Composition course, students will study game music and design, analyze design approaches, and...

ITE156: Portfolio I: Information Technology

In Portfolio I: Information Technology, students will refine their technology project completed in Project I. They will revise their written project plan and reflect on the research and design process. Students will also practice taking an industry...

CAP4053: Artificial Intelligence

In the Artificial Intelligence course, students will learn techniques for designing and creating lifelike and intelligent behaviors in characters. These techniques will be used in games and simulations to provide realism and computer opponents that...

VSD155: Project I: Visual Design

The Project I: Visual Design course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will create graphics and illustrations that demonstrate an understanding of fundamental design...