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IDT552: Corporate Training and Motivational Development

The Corporate Training and Motivational Development Course examines instruction methodologies and media design techniques used in training environments. In this course, students will learn to create and evaluate their presentation style and content...

DCN3656: Art Design and Location Shooting

The Art Design and Location Shooting course introduces students to the artistic considerations of using location venues for production. This course challenges students to look at set choices and production venues through the logistical needs of the...

CWM510: The Art of Visual Storytelling

In The Art of Visual Storytelling Course, students study the universal themes of traditional storytelling as well as their applications to visual narrative design and new nonlinear and interactive forms of media. Students will analyze historical...

VID1555: Video-Sharing Platforms

The Video-Sharing Platforms course examines the various video players and hosting platforms that are used throughout many communities on the Internet. The significance of having a media presence has increased the need for professionals in...

GDN4542: Game Design Preproduction

The Game Design Preproduction course requires students to collaborate as they would in a professional game development environment, working in teams to document and develop a gameplay prototype. Each team will learn how to balance a demanding...

COP1050: Programming for Interactive Technology I

The Programming for Interactive Technology I course covers fundamental programming and visual scripting principles essential to interactive design. The course introduces topics such as strings, loops, arrays, algorithms, and problem-solving. Students...

Graduation Requirements

In order to graduate from one of Full Sail’s undergraduate degree programs, a student must:

  1. Achieve a minimum GPA of 1.0 in each course and an attendance rate of 90 percent in each course,
  2. Complet...

DMK543: Digital Design and Usability

In the Digital Design and Usability course, students will learn how to apply user-centered design principles to improve customer experiences and digital performance. Through their studies, they will evaluate website usability, conduct testing, and...

IEN540: Product Design and Development

Students in the Product Design and Development Course will focus on the design, development, and introduction of new products and services. Students will address the design process and how to develop products and services that customers need and want...

GDD258: Software Engineering

In the Software Engineering course, students will learn commonly used design patterns, practices, and principles involved in the process of constructing software. Students will be working inside a prebuilt software solution wherein they will find and...