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BUS359: Project and Portfolio V: Business

The Project and Portfolio V: Business course uses project-based learning opportunities for students to hone industry-ready skills and bolster their career readiness. Students will focus on evaluating and refining creative assets and strategies in the...

MPR3452: Game Music Composition

Creating music for game audio requires a radical shift in production strategy because of the conditional-access design of games. In the Game Music Composition course, students will study game music and design, analyze design approaches, and...

BIN520: Foundations of Business Intelligence

The Foundations of Business Intelligence Course introduces students to the core concepts, processes, and tools of Business Intelligence. Lessons will introduce business process analysis (BPA) and cover the core business processes that business...

CAP4053: Artificial Intelligence

In the Artificial Intelligence course, students will learn techniques for designing and creating lifelike and intelligent behaviors in characters. These techniques will be used in games and simulations to provide realism and computer opponents that...

CTI4751: Software-Driven Data Centers

In the Software-Driven Data Centers course, students will finish building a network system. Students will create and measure the performance of virtualized data to complete a software-driven data center, providing insight on the critical issues...

CWM550: Script Analysis and Criticism

In the Script Analysis and Criticism Course, students will learn to recognize elements that create powerful narratives and how they can be best integrated in various multimedia formats. Students will analyze films, TV, animation, and games for...

CYB3215: Identity and Access Management

In the Identity and Access Management course, students will explore the importance of user identity, trust, access, roles, integrity, and auditing. They will examine the best practices of policies and procedures that ensure access to resources is...

GDN3252: Game Mechanics II

The Game Mechanics II course explores the theories and principles employed in rule-based systems within games. Students will learn how pacing and thematic structures incorporate conflict resolution and generate a workable challenge-and-reward system...

MCM2651: Research in Media Communications

The Research in Media Communications course introduces students to the theories and practices used for research in media communications. Students will compare research methodologies and communication theories while learning to differentiate between...

NMJ570: Digital News Production

The Digital News Production Course prepares students to work in the evolving media environment by introducing them to the theories, techniques, and skills used in online newsrooms and for news-related websites. The goal of the course is for students...