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GDB359: Project and Portfolio V: Game Development

The Project and Portfolio V: Game Development course combines hands-on learning experiences with summative and formative portfolio assessments. This course focuses on game-engine systems for handling dynamic interaction between 3-D objects. Students...

ADF156: Portfolio I: Application Development Fundamentals

The Portfolio I: Application Development Fundamentals course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will use version control software and methodologies to fine-tune an...

MPR3452: Game Music Composition

Creating music for game audio requires a radical shift in production strategy because of the conditional-access design of games. In the Game Music Composition course, students will study game music and design, analyze design approaches, and...

VSD155: Project I: Visual Design

The Project I: Visual Design course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will create graphics and illustrations that demonstrate an understanding of fundamental design...

CAP4053: Artificial Intelligence

In the Artificial Intelligence course, students will learn techniques for designing and creating lifelike and intelligent behaviors in characters. These techniques will be used in games and simulations to provide realism and computer opponents that...

DCN3656: Art Design and Location Shooting

The Art Design and Location Shooting course introduces students to the artistic considerations of using location venues for production. This course challenges students to look at set choices and production venues through the logistical needs of the...

WDV359: Project and Portfolio V: Web Development

The Project and Portfolio V: Web Development course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will strengthen their existing project by applying their knowledge of secure...

IMK592: Consumer Behavior and Analysis

The Consumer Behavior and Analysis Course explores consumer behavior and analyzes methods that motivate consumers to purchase products and/or services. The emphasis of this course is to identify specific digital marketing campaigns and gauge their...

COP1050: Programming for Interactive Technology I

The Programming for Interactive Technology I course covers fundamental programming and visual scripting principles essential to interactive design. The course introduces topics such as strings, loops, arrays, algorithms, and problem-solving. Students...