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GBE359: Project and Portfolio V: Game Business and Esports

In the Project and Portfolio V: Game Business and Esports course, students will explore the realm of partnerships and licensing in the gaming industry. With their foundation developed in the Sports Sales and Sponsorship course, students will examine...

MUB3513: Music Evaluation for Artists and Repertoire

The Music Evaluation for Artists and Repertoire course focuses on developing listening skills through critically evaluating recorded music and live concert material as the basis for talent scouting and artists and repertoire (A&R) in the music...

DMK533: Advanced Digital Marketing Strategies

In the Advanced Digital Marketing Strategies course, students will develop high-level campaign strategies that align with the customer journey and conversion goals. They will learn how to apply lifecycle marketing, account-based strategies, and...

NMJ520: Writing for Interactive Media

A primary objective of the Writing for Interactive Media Course is for students to master narrative principles by examining new ways of telling interactive, narrative stories for visual and digital media while learning through experience about the...

VSA359: Project and Portfolio V: Visual Arts

The Project and Portfolio V: Visual Arts course uses project-based learning opportunities for students to hone industry-ready skills and bolster their career readiness. Students will focus on evaluating and refining creative assets and strategies in...

IEN535: Business Feasibility

Students in the Business Feasibility Course will assess the viability of opportunities by understanding key industry factors, market conditions, competitive forces, and customers’ needs. Students will utilize previous research-based coursework and...

3DA156: Portfolio I: 3-D Arts

The Portfolio I: 3-D Arts course allows students to showcase an art asset based on the production knowledge and experience gained in their Project I: 3-D Arts course. Students will create and refine a modeling asset working within the proper...

MPR3452: Game Music Composition

Creating music for game audio requires a radical shift in production strategy because of the conditional-access design of games. In the Game Music Composition course, students will study game music and design, analyze design approaches, and...

GDN156: Portfolio I: Game Design

In Portfolio I: Game Design, students will revise their Project I: Game Design work using a AAA game engine to illustrate the difference between working with an engine and without one. At the conclusion of the course, students will have a deeper...

ITE156: Portfolio I: Information Technology

In Portfolio I: Information Technology, students will refine their technology project completed in Project I. They will revise their written project plan and reflect on the research and design process. Students will also practice taking an industry...