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DMK523: Social Media and Digital Engagement

The Social Media and Digital Engagement course connects how brands use social platforms and digital content to build audience relationships and drive campaign success. Students will analyze platform strategies, develop influencer and ambassador...

GRD354: Creating Brand Experience

The Creating Brand Experience course builds upon concepts learned in prior courses and focuses on what makes an effective brand. Students will explore branding as they discover how users experience brands and how businesses manage their brands across...

UXP3541: UX Research Approaches

The UX Research Approaches course explores scientific methods of investigation as they relate to the design and UX product arena. Students will learn how to use empirical observations to derive hypotheses, test predictions, and analyze the results to...

CAP415: Computer Vision

The Computer Vision course explores different techniques and algorithms used to analyze and interpret images in a variety of computer vision tasks, such as image detection, image recognition, image analysis, image enhancement, and image production...

GDN155: Project I: Game Design

In Project I: Game Design, students will construct a small native software program using code. Through this process, students will learn the basics of procedural logic in a scripting language, linear thinking, and data-driven behavior. By the end of...

GDD245: 3-D Content Creation

The 3-D Content Creation course explores techniques used in the professional game industry to create and render content for real-time 3-D games. Topics covered include geometry, lighting, shading, texturing, the rendering pipeline, the content...

APR3570: Musical Structure and Analysis

The Musical Structure and Analysis course builds on previously learned concepts to enhance and develop musical-production skills. Advanced harmonic, melodic, and rhythmic concepts are identified and explored in a popular music format. The course...

GDN4542: Game Design Preproduction

The Game Design Preproduction course requires students to collaborate as they would in a professional game development environment, working in teams to document and develop a gameplay prototype. Each team will learn how to balance a demanding...

CTI3561: Systems Performance and Capacity Management

In the Systems Performance and Capacity Management course, students will be introduced to techniques to measure and thereby improve system performance. Topics such as cloud and virtualization performance and capacity management will be explored...

SVB359: Project and Portfolio V: Simulation and Visualization

The Project and Portfolio V: Simulation and Visualization course combines hands-on learning experiences with summative and formative portfolio assessments. This course will define the practical aspects of mathematical modeling for solving problems...