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IMK4410: Mobile and Emerging Technology Marketing

The Mobile and Emerging Technology Marketing course covers all aspects of mobile-consumer interaction through SMS, MMS, email, apps, and other mobile technologies. Students will learn how mobile apps and other mobile technologies are strategically...

COD3721: Computer Networks

The Computer Networks course explores the design and analysis of computer networks and the issues and structures common in the construction of distributed computing systems. Students will examine the concepts, principles, and practices of computer...

SMM3112: Sports Business Models

In the Sports Business Models course, students will develop an understanding of the principles of economics that influence individual decision makers, both consumers and producers, within an economic system. They will also explore the function of...

GDN2123: Systems Design

Games are collections of systems. As such, a game designer must be able to understand how the values underlying those systems are generated and how the data interact. In Systems Design, students will use spreadsheets to record, store, and manipulate...

UXP1001: Introduction to User Experience

In the Introduction to User Experience course, students will explore the primary design process and workflow that all UX designers implement. The terminology and theory explored in this course will provide a strong knowledge base for navigating the...

COD3315: Computer Graphics

In the Computer Graphics course, students will learn the foundations required for using modern software and hardware 3-D rendering systems. Students will learn core computer-graphics concepts such as rasterization, interpolation, and the 3-D...

CGA3112: 3-D Animation II

The 3-D Animation II course explores advanced animation techniques through applying the principles of animation in 3-D software. Students’ work will concentrate on creating strong poses and furthering their skill set into more nuanced areas of...

GBE119: Project and Portfolio I: Game Business and Esports

In the Project and Portfolio I: Game Business and Esports course, students will create audio and visual media to be used to connect consumers with a particular brand in a gaming community. Students will then define the business objectives for their...

COS155: Project I: Computer Science

The Project I: Computer Science course combines hands-on learning experiences with summative and formative portfolio assessments. In this course, students will build a software application to solve a real-world problem through applying object...

CWM610: Writing for Games

The Writing for Games Course provides a technical overview of how games are created and presents a variety of video games, gaming genres, and gaming platforms from a storytelling point of view. Areas of exploration will include mythology, strategy...