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DMK543: Digital Design and Usability

In the Digital Design and Usability course, students will learn how to apply user-centered design principles to improve customer experiences and digital performance. Through their studies, they will evaluate website usability, conduct testing, and...

CWM510: The Art of Visual Storytelling

In The Art of Visual Storytelling Course, students study the universal themes of traditional storytelling as well as their applications to visual narrative design and new nonlinear and interactive forms of media. Students will analyze historical...

VID1555: Video-Sharing Platforms

The Video-Sharing Platforms course examines the various video players and hosting platforms that are used throughout many communities on the Internet. The significance of having a media presence has increased the need for professionals in...

Graduation Requirements

In order to graduate from one of Full Sail’s undergraduate degree programs, a student must:

  1. Achieve a minimum GPA of 1.0 in each course and an attendance rate of 90 percent in each course,
  2. Complet...

GDD258: Software Engineering

In the Software Engineering course, students will learn commonly used design patterns, practices, and principles involved in the process of constructing software. Students will be working inside a prebuilt software solution wherein they will find and...

GDN1151: Design Tools

In the Design Tools course, students will gain exposure to the tools used by game designers in the industry. Students will also learn how to create game design documentation, simulate using spreadsheets, brainstorm effectively, and present ideas in a...

IEN540: Product Design and Development

Students in the Product Design and Development Course will focus on the design, development, and introduction of new products and services. Students will address the design process and how to develop products and services that customers need and want...

DCN3435: Electronic Field Production

In the Electronic Field Production course, students will be introduced to the genres of documentary film/television and reality television. Students will explore the unique logistical, structural, and aesthetic methodologies that distinguish field...

GDN4235: Production and Planning

The Production and Planning course introduces the stages of the software development life cycle. To develop their professional footing, students will build a greater understanding of how projects evolve as they transition between stages. They will...

REC3805: Audio Postproduction

The Audio Postproduction course provides students with an overview of production sound and audio postproduction sound design for film and television. Subjects include the history of the audio postproduction process, the recording of production sound...