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COS670: Software Project: Development II

In the Software Project: Development II course, students will focus on developing functionality, identifying testing strategies, and issuing product releases for their software projects. Students will utilize various tools and methodologies to test...

Audio Temple

Woman and man sitting behind console in studio with a band behind glass.

 

With multiple live rooms, a mic closet, and a control room featuring an array of professional audio equipment, this flagship recording studio serves as a full-featured audio recording environment...

SDV4733: Software Test and Quality Assurance

The Software Test and Quality Assurance course explores software-project integration and testing and teaches students how to define and assess software quality. Students will analyze how a developed system conforms to specific requirements by...

NMJ570: Digital News Production

The Digital News Production Course prepares students to work in the evolving media environment by introducing them to the theories, techniques, and skills used in online newsrooms and for news-related websites. The goal of the course is for students...

MDV357: Project and Portfolio V: Mobile Development

The Project and Portfolio V: Mobile Development course combines hands-on learning experiences with summative and formative portfolio assessments. This course enables students to synthesize their Android development and design skills to plan, develop...

The Fortress

The Fortress screens with Full Sail University Orlando Health Fortress arena branding on it.

 

The Full Sail University Orlando Health Fortress is the home of Full Sail’s collegiate esports team, Armada, and serves as its premiere esports arena. Designed to provide the best esports experience...

MUM3733: Music Business Marketing

The Music Business Marketing course explores marketing concepts as they relate to the nuances of the music business. Students will construct strategic plans in the selection and development of music business products and integrate traditional and...

GRD473: Concepts in Advertising

The Concepts in Advertising course provides an in-depth, foundation-based exploration of advertising—from the conceptual phase to the release to the customer—through the creation of multiformat media campaigns. Students will assume the role of...

GDM670: Game Usability and Testing

The Game Usability and Testing course is a blend of academic and applied science, targeting core design principles through scholarly research methods and applied usability techniques. Students will advance their research skills to understand the core...