Search

GDM625: Asset Management

Game projects typically involve the creation of thousands of assets, which can potentially overwhelm managers and cause complexities in the schedule. In the Asset Management course, students will learn how to plan and organize their game assets at...

EBM591: Product and Artist Management

The Product and Artist Management Course addresses management issues and scenarios that apply to artist management and gives students tools and strategies to help resolve these issues. Students in this course also address product management and its...

MDM615: Design Strategies and Motivation

In the Design Strategies and Motivation Course, students refine the concepts developed in previous courses with the objective of maximizing the impact and effect of their communications. By combining research and online creative resources with 21st...

Smart Lab

One male with long hair pointing to screen on wall with image of mobile phone while three women watch.

 

Full Sail’s Smart Lab is a dedicated learning facility for students that features the latest technology solutions in homes, wearables, and more. The lab features a wide range of devices, including...

Sports Marketing and Media Associate of Applied Science

Teams, companies, and organizations in the field of sports business are rapidly moving into social, mobile, and digital spaces while targeting opportunities to create content, control their messages, generate revenue, and create fan branding. These...

MMC6257: Entertainment Media Publishing and Distribution

The Entertainment Media Publishing and Distribution Course focuses on issues currently affecting media publishing and distribution. Students will study traditional as well as new digital publishing and distribution models. The course also addresses...

Sports Marketing and Media Associate of Applied Science

Teams, companies, and organizations in the field of sports business are rapidly moving into social, mobile, and digital spaces while targeting opportunities to create content, control their messages, generate revenue, and create fan branding. These...

GDM635: Quality Assurance

Quality assurance (QA) is an integral component of the game design process, as the successful delivery of a game is dependent on an effective QA system that covers both the verification and validation of the product. Topics in the Quality Assurance...

MDM565: Design Research

Translating concepts into visual communications requires the ability to research information, explore options, and apply critical thinking skills to find the most appropriate solutions. In the Design Research Course, students learn the process of...