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Sim Lab

Woman in simulator with VR headset on.

 

Inside the Sim Lab, students utilize the same technology used in theme park rides. Featuring a motion base that can support up to 3000 pounds, students in this lab work together on all aspects of...

Mission

Various students sitting in and walking through a large hallway on Full Sail's campus.

 

People from around the world come to Full Sail to pursue their educational goals, and they share one thing in common – a passion for creative careers in the entertainment and media industry.

Full...

Blackmoor Game Studio

Three men in a yellow room watching one man play video game on tv screen.

 

Blackmoor Game Studio is a primary environment for game development teams at Full Sail. This dedicated facility features areas specifically designed for audio, graphics, and technical development, a...

GDM625: Asset Management

Game projects typically involve the creation of thousands of assets, which can potentially overwhelm managers and cause complexities in the schedule. In the Asset Management course, students will learn how to plan and organize their game assets at...

MDM615: Design Strategies and Motivation

In the Design Strategies and Motivation Course, students refine the concepts developed in previous courses with the objective of maximizing the impact and effect of their communications. By combining research and online creative resources with 21st...

User Experience Associate of Applied Science

The User Experience curriculum is composed of visual and user experience design courses to offer a broad range of exposure to the theory, techniques, tools, and software in these design disciplines. As a student of this program, you will learn to...

BUL5629: Advanced Entertainment Law

This course explores advanced topics related to entertainment law, with an emphasis on entertainment contracts and intellectual property protection. Students explore, through lectures and case studies, how the digital revolution has impacted the...

GDM635: Quality Assurance

Quality assurance (QA) is an integral component of the game design process, as the successful delivery of a game is dependent on an effective QA system that covers both the verification and validation of the product. Topics in the Quality Assurance...

Sports Marketing and Media Associate of Applied Science

Teams, companies, and organizations in the field of sports business are rapidly moving into social, mobile, and digital spaces while targeting opportunities to create content, control their messages, generate revenue, and create fan branding. These...

Audio Temple

Woman and man sitting behind console in studio with a band behind glass.

 

With multiple live rooms, a mic closet, and a control room featuring an array of professional audio equipment, this flagship recording studio serves as a full-featured audio recording environment...