The Project and Portfolio V: Interactive Technology course combines the concepts behind the implementation of a game or interactive media project with fielding and incorporating data from market research. Students will work in teams to implement key features into a project. They will concurrently research these features in existing games and interactive media to better understand the nuances of design decisions. At the end of this course, students will better understand how to assess the validity of their own projects with respect to their unique goals and market competition.
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