The Model Creation course teaches computer modeling with polygon surfaces. Students will focus on developing their skills as computer-graphic (CG) artists, leveraging the traditional fine-arts principles of shape and silhouette, scale and proportion, and edge quality and integrating them with strategies to build better CG models. Students are introduced to a variety of modeling tools, the capabilities of each tool, and the results of interactions between tools. Students will develop techniques and strategies for efficiently creating virtual models for animation, film, and games.
This course appears in the following degrees:
- 3-D Arts Certificate - Campus
- 3-D Arts Certificate - Online
- Computer Animation Associate of Science - Campus
- Computer Animation Associate of Science - Online
- Computer Animation Bachelor of Science - Campus
- Computer Animation Bachelor of Science - Online
- Game Art Associate of Science - Campus
- Game Art Associate of Science - Online
- Game Art Bachelor of Science - Campus
- Game Art Bachelor of Science - Online